SCHEDULE

As every year, we're still working on the full schedule, which will be ready a couple of weeks before the event. The GGJ will take place on the third weekend of January, from approximately 16:30 on Friday the 20th, to 19:00 on Sunday the 22nd.

For people working on Friday:
It's totally fine if you come a bit later than the official starting time. The only problem would be group forming: the later you come, the most probable that you will need to join a team that's already formed. But don't worry, we'll help you get into a group!

Friday 20th

First day of the event: theme reveal, group forming, and then jamming starts!

  • 17:00 - Entering the Venue
  • 17:20 - A brief intro (Luiss EnLabs, Andrea Ferlito)
  • 17:30 - AIV (Roberto de Ioris)
  • 17:40 - Creative Europe (Giuseppe Massaro)
  • 17:50 - Remoria VR (Matteo Pisani)
  • 18:00 - One and One FRU (Mattia Traverso)
  • 18:10 - How to survive a jam (Marco Giammetti)
  • 18:20 - The definitive tool (Glenda Galliano)
  • 18:30 - GGJ Keynotes
  • 18:44 - The theme is revealed and the jam starts
  • 18:45 - Group forming and start of brainstorming

Jammers hard at work on the game concept

Saturday 21st

Jamming continues

  • 12:00 - Check point: Teams introduce themselves and projects to others

Sunday 22nd

The final day: games are handed in, and prizes are awarded!

  • 15:00 - Jammers have to stop working on their games, and start uploading them to the GGJ website
  • 16:00 - Game presentations and free play moment
  • 17:00 - Voting and awards
  • 18:00 - Jam's over!

Chiptune artist Federico "werto" Castronuovo, performing an impromptu act on his GameBoy after GGJ 2014 in Rome